Action Economy
Things That Take None Of Your Turn
- Drop Something: Drop something you are holding.
- Quickdraw Retrieve: Retrieve an item from a quickdraw slot.
- Say Something: A sentence or two, no monologues.
Things That Take Half Your Turn
- Move: Move up to your combat move.
- Attack: Melee or ranged attack an enemy. Encompasses any attack-like action.
- Retrieve: Retrieve an item from a non-quickdraw slot
- Interact: Activate/use/mess with an item in the hand
Things That Take Your Whole Combat Turn
- Charge
- Casting A Spell
- Set Defense
- Double Move: Move twice your combat movement.
- Reload: Reload a crossbow or similar weapon.
- Stationary Missile Fire: If shooting a bow or other weapon with ROF >1, you get to attack in the Second Missile Volley if you remain stationary.